# This .gitignore file should be placed at the root of your Unity project directory## Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore#/[Ll]ibrary//[Tt]emp//[Oo]bj//[Bb]uild//[Bb]uilds//[Ll]ogs//[Uu]ser[Ss]ettings/# MemoryCaptures can get excessive in size.# They also could contain extremely sensitive data/[Mm]emoryCaptures/# Asset meta data should only be ignored when the corresponding asset is also ignored!/[Aa]ssets/**/*.meta# Uncomment this line if you wish to ignore the asset store tools plugin# /[Aa]ssets/AssetStoreTools*# Autogenerated Jetbrains Rider plugin/[Aa]ssets/Plugins/Editor/JetBrains*# Visual Studio cache directory.vs/# Gradle cache directory.gradle/# Autogenerated VS/MD/Consulo solution and project filesExportedObj/.consulo/*.csproj*.unityproj*.sln*.suo*.tmp*.user*.userprefs*.pidb*.booproj*.svd*.pdb*.mdb*.opendb*.VC.db# Unity3D generated meta files*.pidb.meta*.pdb.meta*.mdb.meta# Unity3D generated file on crash reportssysinfo.txt# Builds*.apk*.unitypackage# Crashlytics generated filecrashlytics-build.properties# Packed Addressables/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*# Temporary auto-generated Android Assets/[Aa]ssets/[Ss]treamingAssets/aa.meta/[Aa]ssets/[Ss]treamingAssets/aa/*